The internet of things (IoT) has been taking the internet by storm. There's been a few practical applications of IoT but Arduino has made the barrier to entry quite low if you're willing to spend some time and money on it. Overall it's been addictive, fun and frustrating. I'll attempt to document my journey with one of the devices I made.Read More
If you read my previous post about Separating your concerns in a single Umbraco site install, you may wanna know that I've made an optional improvement to the flow. Using Grunt as a file watcher\copy instead of post-build events.Read More
TL;DR: This is about how to organize a multisite Umbraco install.Read More
I've always loved playing games but I've never really understood how they were made at a code level. I've decided I want to learn from the ground up and decided to write a blog about my journey. Why not use Unity3D you say? Well I took a stab at it and decided to pump the brakes on that to understand the core essence of games first. I will definitely give Unity another try at some point in the future. This is part one of a series of blogs on my learning process on building an entire game with it's own engine.Read More
It's fairly hard to Google the topics of "how do we set up a repo for our team so we don't wanna kill each other?" or "how do we version and package up our code once we barf enough code into the repo?"
How to set up your code repositories is a contentious topic. I won't presume to know your exact situation but I've come across enough scenarios to give a little insight on what works and what has caused utter chaos.
Admittedly this stuff is hard and many teams just get stuck and can never put their finger on the problem. Indulge me if you will on these hotly contested topics. For our exercise, let's assume we have two teams -- the UI and API team. And since I'm a .NET developer, we'll be speaking in those terms.
Let's talk about general repo paradigm's. The monolith vs the discrete repo then see how it picking one or the other relates to a SOA application.Read More
An oft-forgotten pattern in C# is the observer pattern. The observer pattern is great for taking a step towards future-proofing your codebase by adding hooks at important spots in the lifecycle of your code.Read More
Projects near and dear to me
Umbraco is the best CMS I've ever worked with. As such I've put in a lot of work extending Umbraco along with the occassional pull-request. Umbraco is open-source and has the best community bar none.
Archetype is the most difficult and successful project I've ever attempted. This project represents fantastic collaboration and creativity while continuing to remain popular over the last couple of years. It also serves as a great example on how extensible Umbraco is.
What started as a way to help my co-workers at the University of Notre Dame assimlate Umbraco faster, has now become a nice companion to the official Umbraco documentation.
When writing Learn Umbraco 7, I decided it would be nice to write and embed markdown books with Umbraco. As a result, Bookshelf was built to fill that need.